Com2us Platform Introduces AI Game Management Solution 'Hive Axil' at GGDC 2026

by Shin Hye An Posted : October 22, 2026, 10:44Updated : October 22, 2026, 10:44

Com2us Platform, a subsidiary of Com2us Holdings, announced on October 22 that CEO Choi Seok-won will participate as a speaker and panelist at the Global Game Developers Conference (GGDC) 2026.


This year's GGDC, themed 'K-Games: From Connection to Expansion,' will take place over two days at the National Asian Culture Complex in Gwangju, concluding on October 23. On the 22nd, Choi will speak at the AI track session, addressing 'Game Development Using AI Agents and What Comes Next.'


Choi plans to highlight the challenges of service operations and global expansion following rapid advancements in AI technology that have accelerated game development. He will particularly emphasize the recently launched AI-focused game backend platform, 'Hive Axil,' as a solution.


Hive Axil is a next-generation backend service platform that combines the operational expertise of 'Hive v4' with AI capabilities. It allows for the automatic generation of backend integration code necessary for game operations, such as authentication and payments, using only natural language requests, without requiring complex programming knowledge.


Choi will also participate in a panel discussion on the same day, alongside industry experts including Hwang Seong-ik, president of the Korea Mobile Game Association; Won Jae-ho, CEO of Anchor Node; Shin So-heon, CEO of Creative Workshop; and Kim Hoon-il, director of the Bagel Code AI Game Studio.


Com2us Platform is expanding its collaboration with overseas game companies, leveraging Hive. Last year, it signed agreements to use Hive with Singaporean game publisher Glowhow and Taiwanese company HappyTuk. On October 16, it held a B2B seminar in Tokyo for local game industry representatives.


Choi stated, 'As AI drives innovation in game development, Hive Axil will be a strong partner in alleviating the burdens of global service and operations after game development.'





* This article has been translated by AI.