Com2us Holdings Reports Increased Operating Loss of 5.3 Billion Won in Q2

by BAEK SEO HYUN Posted : August 12, 2026, 18:20Updated : August 12, 2026, 18:20

Com2us Holdings reported a larger operating loss in the second quarter of this year due to a decline in revenue. However, effective cost management reduced the loss compared to the previous quarter, and profits from the sale of equity stakes in affiliated companies led to a net profit turnaround.

On August 12, Com2us Holdings announced that its consolidated revenue for the second quarter was 15.6 billion won, with an operating loss of 5.3 billion won. This represents a 43.1% decrease in revenue compared to the same period last year, while the operating loss expanded by 139% year-on-year. Nonetheless, the operating loss decreased from the previous quarter.

The net profit for the period was 7.7 billion won, marking a return to profitability, attributed to gains from the sale of equity stakes in affiliated companies.

Looking ahead, Com2us Holdings plans to enhance its game business by launching a variety of new titles in the second half of the year. The strategy includes diversifying genres to expand profitability and user engagement, with plans for idle RPGs, action MMORPGs, collectible RPGs, and casual puzzle games.

In the second half of the year, the company has already launched the collectible RPG 'Star Sailor' and the deduction puzzle game 'Color Sweeper.' The sci-fi action RPG 'Ares: The Iron Vanguard' is currently in early access in six countries, with a global launch planned for the third quarter.

Additionally, the mobile RPG 'Zenonia 1: Thread of Memories' and the Metroidvania title 'Fatal Claw' are set to be released on the PC gaming platform Steam and console platforms. Com2us Holdings aims to introduce more than three additional new titles to drive growth in its gaming business.





* This article has been translated by AI.