Lionheart Studio Secures Chinese Publishing License for 'Odin: Valhalla Rising'

Lionheart Studio has secured a publishing license for its MMORPG 'Odin: Valhalla Rising' in China, laying the groundwork for its entry into the local market. The game, which topped Google Play sales in South Korea upon its release in 2021, is now set to expand its reach into China following successful launches in Taiwan and Japan.

On October 30, Lionheart Studio announced that 'Odin: Valhalla Rising' will be known as 'Odin: Xinban' for its Chinese service, which will be managed by Zlongame. Based in Beijing, Zlongame is a global gaming company that services titles such as 'Langrisser,' 'Laplace M,' 'Archeland,' and 'Tianjige: Meteor Rebirth' in over 150 countries. Details regarding the launch schedule and additional information for the Chinese market will be released in due course.

'Odin: Valhalla Rising' is an MMORPG based on Norse mythology. Following its domestic launch in June 2021, the game achieved significant success, maintaining the top spot in Google Play sales for 17 consecutive weeks, surpassing NCSoft's 'Lineage M,' which had dominated the charts for an extended period. The game also received four awards, including the Grand Prize at the Korea Game Awards.

Since then, Lionheart Studio has been expanding its global service regions, starting with Taiwan in 2022, followed by Japan in 2023, and launching global services in 2025.

With accumulated development expertise and a localization strategy, Lionheart Studio plans to effectively target the Chinese market.

A representative from Lionheart Studio stated, “We will prepare to provide a high-quality service through close collaboration with Zlongame.”





* This article has been translated by AI.